package edu.up.firesawakening;

import edu.up.game.GameAction;

/**
 * An action that ends the current player's turn
 * 
 * @author Alex Hanemann
 * @version 7 November 2012
 */
public class TacticsEndTurnAction extends GameAction {

	/**
	 * Serial ID
	 */
	private static final long serialVersionUID = -1541077231224048773L;

	/**
	 * @param source
	 *            the index of the player that called the action
	 */
	public TacticsEndTurnAction(int source) {
		super(source);
	}
}
